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Long John

Losing Every Thing Changes Everything

Sketch Fridays #29 – Moulting

Jun24
by DBethel on 24 June 2016
Sketch Fridays #29 - Moulting

Sketch Fridays #29 – Moulting

As I’m refining the dialogue for the second half of Chapter 2, I start thinking English-major thoughts that, ultimately, trip me up more than they possibly help by pondering things like thematics and archetypes and stuff like that.

Long John is ultimately about change––it’s in the tagline: “Losing Every Thing Changes Everything“––and Chapter 2 is where Long John first faces the major change that has occurred to him before Chapter 1 started. In between drawing, inking, and writing (not in order; it’s a recursive process), all the while aiming toward the end of Chapter 2, I distract myself by thinking of cover ideas.

I really enjoy covers that straddle the literal and metaphorical, which is really hard for me to do since I live so thoroughly in the former when it comes to drawing comics. I envy so artists who have a strong design sense that can construct not only beautiful, but meaningful, art for book covers. People like Becky Cloonan, Greg Capullo, Mike Mignola, and Sean Murphy are all not only able to select the perfect image to represent the content but are also able to speak to larger themes and ideas in striking and original ways.

For the drawing above I was inspired by the beautiful vignette-work of Melissa Pagluica. She crafts wonderful encapsulated scenes that show so much in relative simplicity, often in moments of peace and tranquility. I don’t think I captured that tone, but I feel like this pen sketch did catch the general tone that Long John has held, especially through Chapter 2.

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Sketch Fridays #28 – The Demi God

Jun17
by DBethel on 17 June 2016
Sketch Fridays #27 - The Demi-God

Sketch Fridays #28 – The Demi-God

In 2000 or 2001, a tiny startup video game company for whom I interned shut down or, at least, they stopped making its debut video game and switched to some strange sports data polling website. Its slow death broke my heart and I, for all intents and purposes, stopped drawing. I doodled, no doubt, from time to time, but the pursuit of art as a vocation evaporated completely. Not surprisingly, this was when I became an English major. This was also when I flunked out of college. It was at this time that I rediscovered prose writing and dove into that. It was also when I started reading for fun.

By around 2006, however, my artistic muscle started spasming. I attempted homemade Flash animation; a big project I wanted to produce was an animated short featuring a character I had come up with in high school called Eben07. But I was out of shape, artistically, and animation is hard. So, bringing on Eben Burgoon––of whom Eben07 was a parody and we made rudimentary comics in high school (sketches, mostly)––we shifted away from an animated medium into the webcomic that we co-created for six years starting in 2007.

When I got back into drawing, I was a very different artist than I was back when I was producing at my peak with the startup. Back then, I experimented with different tools and media in order to grow as an artist an every direction. I wanted as wide a palette as possible.

When I started Eben07, I wouldn’t even call myself an artist. The self-designed credit was “illustrator.” Even throughout the life of the comic––and even into Long John––getting me to draw anything but the pages themselves was a tooth-pulling exercise. Of the six years we made Eben07, we only did three anniversary posters: year 2, 3, and 5. Long John has been about the same in terms of miscellaneous output.

Watercolor portrait of singer Dee Snider. I never figured out how to paint his hair, though. (2000)

Watercolor portrait of singer Dee Snider. I never figured out how to paint his hair, though. (2000)

Part of this was my eroded mindset that defined drawing comics as something I was capable of doing competently. It was utilitarian and, by that point in my own artistic growth, directly linked to narrative and story-telling. By the point we started Eben07, I was a much more confident writer than I was an artist and making pages of comics was just another way of doing that.

Making prints and ads and merchandise, however, was much too close to making Art (note the capital-A) which was something I did not feel competent enough to declare myself as being able to do. I still don’t, to an extent, though I’m much more comfortable calling what I do “art” and myself an “artist” than I was in 2007.

I still have some of my earlier artistic attempts, especially some watercolors that I did for various reasons and projects and I see them and resign myself to a bit of wistful nostalgia, thinking, “I was an artist back then,” until my self-critical side sees all of the flaws of those early works and it becomes a gyre of nostalgic self-derision.

There is something in those old works that I don’t have now. I know this because I’ve tried to make some more capital-A Art recently and have rage-quit in disgust. Part of it is my lack of patience. Part of it is rusted muscle memory that, if given the time and practice, I could probably get back into the swing of things and be even better than I was then. However, I know the road to that point would be bumpy and difficult, and I worry I’ll trigger a trap where I’ll get so frustrated I’ll throw everything out the window and quit for good.

So, it’s been a rough week for drawing, is what I’m saying. But it’s a hump I’ll get over. I always do.

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Sketch Fridays #27 – Shaman’s Destiny

Jun10
by DBethel on 10 June 2016
Sketch Fridays #27 - Shaman's Destiny

Sketch Fridays #27 – Shaman’s Destiny

Sacramento has a vivacious comic creator and pop art scene. Over the years that I’ve been a part of this community (having moved to Sacramento in 2008), I’ve met an incredible amount of talented creators, usually through one of the many events that are held locally, everything from Second Saturdays to Sac Con to Crocker Con.

Last year, I debuted Long John Volume 1 on Free Comic Book Day. I was able to debut the book at the FCBD festivities held at my favorite local comic shop, Empire’s Comics Vault, surrounded by the wares of my colleagues with their comics and art. I was seated next to Kyrun Silva, who writes and draws the superhero comic, Shaman’s Destiny. Kyrun carries a life-long passion for comic books, but does so with the enthusiasm of someone who just discovered them without a hint of cynicism. He is in love with the medium and such sentiments are infectious when you spend even a little bit of time with him (much less sharing bad jokes together for something like eight hours straight). That FCBD was filled with a lot of laughs (and some pretty good sales, to boot). Just spending that day joking around and lobbing art challenges at each other (I can predict a Geck Force Sketch Friday in the future somewhere) formed a strong sense of comic book camaraderie that led me to picking up the first two issues of his series and enjoying how well they captured his passion and vision.

With the release of the fifth issue in his Shaman’s Destiny series, Empire’s Comics Vault is hosting a release party this Saturday. This type of event is something I hope to see more of in the future, if only as a way to celebrate the vibrancy of local creatives. Perhaps, with such bolstering, we’ll see even more Sacramento area creators burst through to the next level (we already have an impressive, but small, roster with names like Sam Keith and Ron Lim leading the charge) and make the world know how much the area has to offer.

I bring this up not only because it’s nice to celebrate the accomplishments of a friend, but also because Kyrun was nice enough to include a drawing I did of the main character of his series, Malik, as back matter in the new issue, which is always fun to see and was a pleasant surprise. As is clear in my signature on the above drawing, this week’s Sketch Friday is a bit of a cheat, but it was a drawing I had not yet shared on the site and it allowed me to spend more time drawing and inking new Long John pages this week. Art is such a zero-sum game with time.

So, if you’re in the Sacramento area, I highly encourage you to stop by Empire’s Comics Vault on Saturday (starting at 3pm) and check out Kyrun’s work as well as the work of the rest of his studio, Big Tree Comics, and help support local creatives.

BigTree

 

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