• Newest Comic
  • About
    • Synopsis
    • Characters
    • Author
    • F.A.Q.
  • Archive
    • Comic Archive
    • Blog Archive
  • Links
    • Press
    • Connect
    • D. Bethel’s Work
    • Contact
    • Friends of Long John
  • Shop
    • Online Store
    • E-Books
  • YouTube

Long John

Losing Every Thing Changes Everything

Workspace

Jan05
by DBethel on 5 January 2016
Where I do my stuff.

Where I do my stuff.

The clothes we wear––the visage we reveal––for the world to see arguably has a two-fold purpose. Firstly, it is our personal billboard; we project the summarized self as outerwear of sometimes many layers so the world outside can actually read us as easily as possible, no matter how much we may struggle against that fact. The problem comes down to how people interpret such language.

Secondly, it is our armor. The clothing we wear––with the image we project––is protection against the soft inner core of our being. A lot of effort may go into the creation and projection of that persona and diamond-sharp aesthetic definition of ourselves as mode of expression, but doing so simultaneously grants us protection. Beneath it all, our complicated, interwoven rat kings of experiences, neuroses, prejudices, and talent are vulnerable and sore; too raw for constant exposure and interaction. I argue this is true for everybody, to an extent. Some are more vulnerable than others, so we wear more layers––figuratively or literally––than others, but we all protect ourselves to some degree because, at the baseline, we all have things we need to do and can’t always be bothered to stop and explain and/or defend ourselves.

For the solitary creative, the inverse is true for our workspaces. For me, my office is a chrysalis inside of which I can metaphorically disrobe because I am surrounded by “me.” It’s the compartmentalization of the “me” in the area that allows for focus and work; I get to hang “myself” up on a hanger through the arrangement of inspiration, nostalgia, and tools of my trades. These disparate tapestries signal safety to me, so I can just concentrate on what needs to get done. The office is, in many ways, a more careful construct than my outward presentation (for some, this is not a surprise; nor is it a larger effort), because here I need to actually produce.

However, being a creative person, I often feel like an inadequate impostor.

Inspiration comes from any angle since many pieces go into inspiration and production of creative output, and one piece of inspiration that I can usually count on getting me going is seeing the workspaces of creative people. I pour over the pictures and revel in the messes (or cleanliness) that people I admire and respect create within.

Because of that––and because people have asked me over the years what my creative space looks like––I figured, because of a recent cleaning, to share my office as it has been for the last few years.

Things and stuff

The first bookshelf coming into the room holds all my comics/graphic novels, art books, select fiction, and sundry other––mostly oversized––books (and CDs, apparently). And, yes, Transformers (this bookcase is devoted to stars from the 1986 animated film, but whatever). The intended purpose for this bookcase being so close to my drawing table (out of view, to the left) is that these would be the items which would work best as reference or inspiration while actually making comics (the comics and stuff, not the Transformers). The idea is also that all inspirational/referential art on this shelf would be rotated out with time, and it’s been a refreshing experience to got through everything and ask how much each item would really push me forward on a project. Lastly, a print reproduction of the one-sheet from one of my most favorite movies, Point Blank, peeks out from behind the bookcase on the right.

Art table (with some student portfolios I need to grade). Artwork by Giannis Milonogiannis, Josh Tobey, Melissa Pagluica, and Simon Roy are there to inspire me.

Continuing left, we come to the drawing portion of the room. The art table belonged to my grandfather, a commercial artist in the Mad Men-iest sense of the word (though he worked for a vitamin company and not an ad agency). The board itself is not original, but it gets the job done. I’ve surrounded the table with inspirational work, naturally. Clockwise from the top left is a Prophet print by Giannis Milonogiannis, a painting based off a short story I wrote called “Hunter’s Moon” done for my be Josh Tobey. To the right is, on top, a painting of the “Fighter” game sprite from the original Final Fantasy, and beneath it is a ballpoint pen background drawing for an animation project, both done by Josh Tobey. Next is an original page from Prophet #23 by Simon Roy. To the left is a picture from the Mad Max Trilogy Blu-Ray tin above a printout of Wally Wood’s famous “22 Panels That Always Work” schematic. These are followed by a Vampire Hunter D print by Melissa Pagluica (read her amazing webcomic, Above the Clouds, right now). And, lastly, is a copy of the third-year anniversary print I did for Eben07. The little magnetized dry-erase board is the vessel on which I travel the river of life, and use it for any immediate purpose. As of this photograph, it’s supporting the grading breakdown for my Fall 2015 classes, but often also sports hastily written to-do lists or problem-posing questions about story beats, etc. It really is half of the heartbeat of how I work (followed by the corkboard, to be featured later).

The mug full of stuff is an original work by Josh Tobey as well; it’s got a big nose on the front of it, which makes it the best thing ever made.

IMG_3363

Nose mug by Josh Tobey. Be jealous.

And a replica 1860 Colt Army is a thing, too.

Things and stuff

The computer workstation is a Mac Pro from a hundred years ago. The vertical display is used for writing, in order to see as much text as possible, which is nice. Underneath the cinema display, tucked away, is my Wacom Intuos3 tablet, which I think is all the art stuff I have at my computer. It, too, is surrounded by inspirational art. From the left, a Rocketeer print signed by the late creator Dave Stevens followed by a goofy Optimus Prime parody print by artist Tim Doyle. Then is a print of the label from Sierra Nevada’s “Ruthless Rye” IPA. Then is the five-year anniversary print I did for Eben07 above a Long John print that was printed onto a sheet of tin by RA Comics Direct.

As cool as those things are, the desk is falling apart, and surely will do so at a moment’s notice. The keyboard drawer regularly falls to the floor if bumped. Despite knowing that, it’s still full of stuff. Also, an Epiphone Wildkat to the right.

Woo!

Rounding out the tourism the last corner of the room, which features my poorly organized bookshelf with a bunch of Transformers on it. This is where I keep the fiction––history, mostly––as well as my manga collections. The top shelf is dedicated to translations of The Iliad and The Odyssey; I try to collect as many different versions as possible and speak to my secret desire to become a Classicist.

The bookshelf does have some original art, though; first is an ink and marker drawing by Mark Rudolph recreating a panel from his comic adaptation of the H.P. Lovecraft short story, “Dagon.” Next to that is a great silhouette painting of Wolverine by Seattle artist whose name I can’t read from the back, and I’m ashamed to admit that.

The main thing to note is the huge cork board where, right now, I post pages in pairs so I can see how they read. I draw my layouts in two-page increments and actually hanging them up to view them in final form really helps me see how the story is progressing and, next to my computer, focus the dialogue. When not covered in finished pages, it is a kind of tone chart for whatever I’m working on. I hang upon it images and texts that evoke the emotions and atmosphere of whatever I’m working on at the time. Usually, this means a bunch of shoddy printouts from stuff I find on the internet; it has, at different times, housed printouts of paintings, character/clothing reference, animal reference, song lyrics, sketches, and scripts, among myriad other things. It was the last major piece to be added to the room and really helped productivity “click” in my brain and I recommend anybody to go find the largest corkboard available and hang it in the office as soon as possible.

Also, a Frankenstein Fender Stratocaster on a Fender Hot Rod DeVille 212.

And that is how my things look. If you want to imagine the workspace in action, imagine all of this but with paper everywhere and at least two mugs either full, or half-full, of tea on each of the desks and you’ll have it quite right. And, in a sense, you have seen “me” inasmuch as “D. Bethel” can be broken into pieces and given the space to stare at anybody in the room. These things, though nerdy, I would argue keep it from being the cliche “man cave” and are more the necessary pieces for me to actually sit down and work. This isn’t blatant nostalgia––though nostalgia is, indeed present––and it isn’t a sanctuary from the real world; the room is a construct that provides the necessary blend of expression and protection so I can do my best work without worry or hesitancy. You want to know about Long John? Check out this room. You want to know about me? Look at this room. You want to know about what I’ll be doing in the future? Look at this room. It is me and it is my work; it will change yet it will always be me. As it should be.

1 Comment

Sketch Fridays #12 – The Slightly Askew Adventures of Inspector Ham & Eggs

Jan01
by DBethel on 1 January 2016
Inspector Serrano Ham means business. Full image at the end of the post.

Inspector Serrano Ham means business. Full image at the end of the post.

With the release of, and all the yelling about, the new Star Wars movie, I have been thinking a lot about nostalgia and how it works versus what it accomplishes. With something as beloved as Star Wars, it seems that any passing comment looks like tinder. Why do people become so fervent about pieces of make-believe?

In the end, after all the scrimmages of lashing out and gushing that I see from fans, it’s clear that nostalgia is a gestalt, an entity patch-worked together to make something new. We want to believe our passions for art or an activity or a sports team is of pure stock, something cut from whole cloth and exonerated in its stance because it is not only pure of being, but the most pure. However, I don’t think people are capable of that.

Psychologically, we are amalgam; everything we are attached to has a seam showing its construction, just like us. The glue that holds everything together is fragile––arguments honed over time––and really only congeals when confirmed and tested by those we trust, respect, and value.

It’s that last part that I think is the crux of these passionate internet firefights over things like Star Wars, Teenage Mutant Ninja Turtles, or whatever other old franchise is the hot debate. Nostalgia is forged less over the anvil of solid argument––as we would all like to believe––and more in the fires of the like-minded. In short, nostalgia is so valued and revered because each case is usually from a time when we belonged to a greater whole and those who agreed with us stoked our fires into what they are today, even if we are no longer among our own, so to speak.

I am not excusing myself from the melee, though Star Wars is not my fight. I find that battling for the honor of childhood infatuations grows less interesting over time––what matters is that they are important and have value to me; that seems like enough, but I have things of which I am protective and have to be careful of letting my knee-jerk reactions fly in the direction of strangers.

During my Eben07 days, we were asked in 2009 to become a part of a small independent publishing company called BrainFood Comics. It was started by Lauren Gramprey (then Monardo), an animator/storyboard artist out of Long Island, New York that we had befriended through the webcomics scene. Eben and I were very protective of our property and had rejected every previous offer to become a part of an online collective or publishing platform, but Lauren’s talent and professional legitimacy––as well as her enthusiasm and friendship––made her offer an easy choice for us (and she asked us lowly webcomic first-timers to join her new publishing venture; it was incredibly validating).

The Slightly Askew Adventures of Inspector Ham & Eggs #1 by Lauren Gramprey

The Slightly Askew Adventures of Inspector Ham & Eggs #1 by Lauren Gramprey

The best way to describe BrainFood was as a loose collective of like-minded comic creators. In terms of business, it worked ostensibly like Image Comics does––the publisher doesn’t own anything except for its name and logo; all of the titles belonged to their creators––and, for me, it was a great time.

Unfortunately, we never got to do a show together––the rest of the BrainFood crew lives back east and Eben and I live out west––and traveling expenses on top of the expenses to get a table at a major convention was an unfeasible prospect at the time.

The flagship book of BrainFood was Lauren’s book, The Slightly Askew Adventures of Inspector Ham & Eggs, a violently funny comic following Inspector Serrano Ham and his virulent and misanthropic sidekick, Eggs. At the time, Lauren was looking to expand the franchise. The main book had run its first story arc to conclusion and she had some spinoff ideas. One of them was a title called On the Trail with a Curly Tail (I think), an anthology-style collection of early stories from Serrano Ham’s career. I was tapped to draw one of them, but it never fully materialized for one reason or another.

My contribution to the Ham & Eggs trade collection.

My contribution to the Ham & Eggs trade collection.

For me, it was a really important lesson as a comic artist, which solidified the nagging notion that being a professional comic artist was not something I could be happy doing. Eben07 was a collaborative effort where I had, to some extent or another, my footprint in every step of the creative process. For On the Trail…, I was working from somebody else’s script entirely, and it was agony, for the lack of a better word.

The script wasn’t bad––it was only five pages and very clear––but I couldn’t help thinking about a few things. First, I had no idea what the writer was envisioning for the pages in terms of layout and that lack of direction kind of freaked me out. It’s not that I didn’t trust my ability, but the responsible process would be for me to draw sketchy layouts, send them to the writer for approval, make any changes and then start drawing. Such a process was foreign to me and I was a bit too haughty to conform. Second, I’m a writer first. While reading the script, all I could think about was how I would change it to make it “mine,” or, at least, to have my voice in it somewhere. Instead, it felt like playing a cover song in a band when I have songs of my own I wanted to play or had ways to play the songs differently to make them more unique, which is dangerous.

So, I choked. I drew about three and a half pages before giving up and just let it die over time. I wasn’t getting any pressure from Lauren, so it faded away rather easily. However, I felt as if I had let down not only an insanely talented artist whom I respect and admire, but also a friend by not getting those pages to Lauren (not to mention our fledgling imprint; oh man, I’m making myself anxious again). It didn’t hurt our friendship as the project never got very far in the first place, but these pages were incredibly important to my growth as a comicker.

BrainFood no longer exists, but the friendships remain at the very least. In the time since its dissolution, I have held onto the pages. As Long John production ramps up for the next month or so, I had the bright idea to use those pages as warm-up practice, especially for inking and, with all the time that has passed and anxieties that have fallen away, it has been such a fun exercise.

I have completed the first page and may, in time, get to the others that remain. Perhaps I’ll even try to get them all finished and colored and lettered for the fun of it. But, right now, Long John is the focus and BrainFood remains that point in time when I felt like I was a part of something great, exposed seams and all.

Sketch Fridays #12 - Ham & Eggs. Click to enlarge.

Sketch Fridays #12 – Ham & Eggs. Click to enlarge.

1 Comment

Sketch Fridays #11 – Nicole

Dec18
by DBethel on 18 December 2015
Sketch Fridays #11 - Nicole.

Sketch Fridays #11 – Nicole.

I am usually at a loss for things to draw; even under the ostensible regimen of Sketch Fridays, I have found, a few times, myself sitting down saying, “I must draw something” despite that being rather counter to the idea behind Sketch Fridays. The sketches for these posts should be loose and spontaneous, but I make them into an event––for lack of a better word––in my head.

This problem persists because I forget that there are an infinite amount of subjects around me, and drawing from life is something I should do more. The funny part is that the few times I have drawn what I see around me, it has been rather generative, creative, challenging, and fun––and yet I still don’t do it. Taking the time to focus on what’s right in front of me is a good distraction from the voices proclaiming self-doubt that reflect off of the walls of my brain.

Drawings from a plane ride at the beginning of the year.

Drawings from a plane ride at the beginning of the year.

So, this week, I decided to kind of draw from life, but to draw while doing my best to not look at the subject. Because I’m scared and shy, especially about my art (believe it or not).

My wife, Nicole, and I created a tradition for our fledgling family (consisting of us, our two cats––Martha and Rose––and our puppy, Rusty) that occurs midway through December every year.  As soon as my teaching for Fall semester ends––but before I start grading all the final projects––Nicole and I (and now, Rusty) venture westward (and northward) to a small coastal California town called Sea Ranch to spend a long weekend away from work or general worry. We just celebrated our third year and, as ever, it was regenerative.

A place to not worry about anything for a weekend (Sea Ranch, CA).

A place to not worry about anything for a weekend (Sea Ranch, CA).

With the downtime, I was able to unwind with some casual sketching. As happens often––and as explained above––I opened my sketchbook and had no idea what to draw. One rainy afternoon, Nicole and I drank beers at the dining room table, staring out the picture windows at the crashing waves on the nearby cliffs. Family of deer rested among the tall native grasses, their ears poking out like hares on their hind legs, peeking over the cover for potential food or threats.

Nicole & Rusty in Sea Ranch, 2015.

Nicole & Rusty in Sea Ranch, 2015.

I had my sketchbook open, like I had for most of the weekend, but the blank page inspired nothing from me. Nicole was looking out at the ocean and the rain and the deer, enveloped in the idea of what this getaway is supposed to be. The devilish notion of drawing her peeked past my self-consciousness, and I gave in to it. I’m normally way too shy to draw people that have the potential of seeing me draw them (which sounds super creepy, I admit it; but this anxiety is in the service of trying to not be perceived as creepy, I promise), even people I know. I’ve only drawn a few people I know with them sitting in the room with me, and it has usually worked out.

Candid drawing of old friend, former roommate, and bandmate, Ryan Ritchie when he wasn't looking.

Candid drawing of old friend, former roommate, and bandmate, Ryan Ritchie (when he wasn’t looking) from 2000.

So, I drew Nicole in quick glances and even faster lines. I had to be deliberate since I was drawing straight to ink, with a Pentel brush pen which meant that I had to live with my mistakes. So, the drawing at the top of this post is a lesson in gesture and guesses, drawing from a subject out of the corner of my eye. It’s not an exact likeness, but it captures where she was at that moment, and embodies what Sketch Fridays should be about in both its flaws and its successes: spontaneous and reactive rather than prescribed and forced, which also encapsulates the subject rather well, too.

2 Comments
  • Page 95 of 111
  • « First
  • «
  • 93
  • 94
  • 95
  • 96
  • 97
  • »
  • Last »
  • Instagram
  • Facebook
  • YouTube
Privacy & Cookies: This site uses cookies. By continuing to use this website, you agree to their use.

To find out more, including how to control cookies, see here: Cookie Policy
  • Newest Comic
  • About
  • Archive
  • Links
  • Shop
  • YouTube

©2014-2025 D. Bethel | Powered by WordPress with ComicPress | Subscribe: RSS | Back to Top ↑