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Long John

Losing Every Thing Changes Everything

Sketch Fridays #07 – Long John Preview

Nov20
by DBethel on 20 November 2015
A preview from an upcoming Long John page. Click to enlarge.

A preview from an upcoming Long John page. Click to enlarge.

This week’s Sketch Friday––a panel from an upcoming page––serves at least two purposes. First, it’s proof that pages for Long John are being made, albeit slowly. Second, it’s a way to introduce a new character who has, up until this point, been featured only in conversation. Welcome the backside of Jonny Mono.

I’ll explain more about him in future posts, when his character is actually a part of the story. The reason I wanted to share this drawing is that it shows a type of shot that I pepper throughout Long John as the story progresses. Big open establishing shots add to the cinematic quality of the story, plus it really presents a challenge for me as an artist (a challenge I often put off as long as possible). With the opening shot of chapter one, Long John’s saunter into Poverty Flat, the third panel of the second page of chapter 2, I really want to emphasize place in Long John as much as I want to focus on character.

What was one of the most aggravating issues with designing this panel was how to pose Jonny Mono. It’s about really knowing the character before he really has had any time on the page and knowing how he should be feeling before and on this page. Of course, I feel I have a soft concrete understanding of Jonny so far, but even with my staunch stance on the artist controlling the art (and not giving authorship over to “the story,” “the characters,” or “the moment” controlling direction––none of those are real; the author is, and is always in complete control) I submit to the fact that characters change once they get into a story. Drawing them a lot changes them literally on the page and also in my head, which makes the story and character more clear. Mix into that recipe the need for it to look good or––in the parlance of my generation––cool, and suddenly I have a lot to think about for a panel that needs “Long John sees Jonny from inside the cabin a good distance away.”

This actually speaks to an issue that I see a lot of comic artists fall into when they decide to write their own stories. I have been a proponent of artists striking out from the writer/artist paradigm (and hierarchy, in some circles), but with the caveat that artists should study the art of storycraft as much as art (because it’s not that hard, it’s a matter of commitment). Many artists, instead, simply resort to drawing things that “look cool”––the style over substance argument––which, undoubtedly, is cool but does it amount to anything? Does it last? These artists create 150-page graphic novels that can be read in fifteen minutes because it’s padded with really cool-looking action and splash pages.

Luckily, there are many artists that have dynamic styles that also present thoughtful, developed stories. This is important for artists because even if your art on its own is kinetic, dynamic, and cool, working on the story only enhances the art. I am thinking of artists like Kazu Kibuishi and his Amulet series (though I’m partial to his one-shot sci-fi western, Daisy Kutter), Sean Murphy with his Punk Rock Jesus (though his recent work has been with writers as well), Becky Cloonan, and Eric Powell’s The Goon (which, despite its standard chaotic nature, Powell has shown he can craft a solid story). These are artists that love to draw and do so well, but they have––through their own means––also included, as part of their art, the study of narrative. Because of that––especially in the cases of Cloonan and Powell, though exhibit this in completely different ways––they create something wholly unique. It’s not just cool art with no story, and it’s not just good story with rote art. It’s comics narrative, taking advantage of both arts and weaving them together to create something wholly unique to comics themselves.

Part of committing to story as much as art is the willingness to stop and take a breath and let the art speak in its own language, which is why I actually enjoy drawing scenes such as the one above and dropping them throughout the story, as infuriating as it may be to get there.

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Sketch Fridays #06 – Neil Young

Nov13
by DBethel on 13 November 2015
A portrait drawn from the cover of Neil Young's memoir, Waging Heavy Peace. Drawn from afar, without my glasses on, in pencil. Click for larger version.

A portrait drawn from the cover of Neil Young’s memoir, Waging Heavy Peace. Drawn from afar, without my glasses on, in pencil. Click for larger version.

On Wednesday I had a minor surgery; the second stage of three that started in January and won’t end until around March or so. With that in mind, I spent a lot of time sitting in bed yesterday, which is at the bottom of my favorite activities list. I knew I was going to be laid up for at least a day, so I did my best to prepare myself for what could be a long, drug-hazed day.

Luckily, my post-operation experience was a step up from last time. I was lucid and able to enjoy a few movies, eat some soup, play some video games, and doodle in my sketchbook.

I am one of those people that doesn’t know what to draw when I sit down to draw for fun. In fact, I haven’t felt the “for fun” part of drawing in a long time––I’m sure I’ve said that at some point here on the site before––because when I sit down and draw, I want it to be a comic for an audience.

However, despite being lucid I was still in mild pain and under the influence of drugs to stave off infection and whatnot, I could not work on a page in comfort. So, I had my sketchbook open on my lap. Not knowing what to draw.

I have been a big fan of Canadian singer-songwriter, Neil Young, for awhile now. Though I have kind of strayed from his influence in the last few years for a variety of reasons, he always holds a fundamental place in my creative heart.

He released a memoir awhile back called Waging Heavy Peace, and I recently bought a paperback copy of it because I’ve been having a minor crisis in the last year or so of not being interested in reading any book that’s presented to me. Or, more importantly, I haven’t finished any book in a long time (case in point, I started reading a novel, California, back in July; I’m currently on page 93). Having read a few sample pages of Neil Young’s book, I liked his voice, his style, and how it was written as a bit of a recursive autobiography, eschewing any chronological presentation (interesting to me only because I know his timeline rather well already and getting a retread of that doesn’t sound particularly exciting).

So, I brought that book upstairs with the idea that I might crack into it a bit. I did not. It was on the floor too far away for me to reach.

Later, while thinking of something to draw, I saw the book on the floor and thought that I could draw the cover image. When I was an art student, I drew from reference or life a lot and am fully aware that it is a good practice to get in to. It became a practice I mostly ignored over time because of the aforementioned problems I have sitting to sketch.

Plus, the book rested a good length away and I didn’t have my glasses on (I’m near-sighted). At that point, an exercise became a challenge.

I used to be a much better artist in terms of classical rendering and media. I am more interested now in expression, movement, and storytelling than I am in perfect anatomy (perhaps to my detriment, I don’t know), but it’s good to stretch the muscles. That being said, I wasn’t going for realism; I was going for fast and sketchy and focused on the parts that interested me the most. It’s not perfect, and it isn’t meant to be. So, above is a hastily rendered version of the image from Neil Young’s memoir, Waging Heavy Peace. I’ll get around to reading it someday.

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Sketch Fridays #05 – Vorpal

Nov06
by DBethel on 6 November 2015
Jason Tudor and Keith Houin's Vorpal.

Jason Tudor and Keith Houin’s Vorpal.

This week’s Sketch Friday is a bit of nepotism, I’ll readily admit. The character is named Vorpal, the titular assassin from the comic by good friend Jason Tudor (story & art) and Keith Houin (story).

I’ve written about Vorpal before––and have interviewed Jason on my podcast––and have been meaning to do some fanart for awhile now. Check out the comic, the first issue has finished up and will be available for purchase soon.

When it comes to fanart of comics, my natural tendency is to do what I did for my Metal Gear Solid V: The Phantom Pain drawing for Sketch Friday #02, that is a standing character, stiff, and motionless. I could make excuses about it being related to doing character turnarounds from my limited animation days, but I’d be lying. It actually comes down to me being a lazy artist.

I follow a lot of artists on various social media websites, and they produce a lot of fanart of which I am jealous; it’s always so vivacious and dramatic that it always makes me wonder why I didn’t do that. I’m thinking of people like Giannis Milonogiannis, Stjepan Sejic, and Jake Wyatt, among many others (whom I love but can’t remember at the moment). So, in an earnest effort, I decided to actually try when drawing Vorpal to make it more exciting than just a standing-around character shot.

––––––––––––––

The last Sketch Friday was a bit of a fun anomaly to witness. It apparently caught on with the Tom Hiddleston fan community (which I wasn’t aiming for) as well as the Crimson Peak fan community (which I was aiming for, though there is a lot of overlap, apparently). I’ll write more about it at some point, but it was the closest I ever got to going viral and it was fascinating to watch the drawing course its way through the internet, bouncing from one blog to the next.

Again, thanks for your patience with regard to Long John. I will reveal the reasons for the full stop at some point, but I’m still working through some stuff before I can actually get back to it. So, it’s not dead; Long John is just dealing with the massive emotional revelation that dropped on him in the last page.

 

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