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Long John

Losing Every Thing Changes Everything

Introducing Con Artists

Sep14
by DBethel on 14 September 2018
http://traffic.libsyn.com/forall/ConArtists01.mp3

Podcast: Play in new window | Download

A new limited podcast series featuring Long John creator, D. Bethel, talking with Kyrun Silva about reading, making, and selling comics, hosted by D. Bethel’s nerd culture podcast site, [ , ] For All Intents and Purposes.

Hosted by D. Bethel, over three weeks––posted on Tuesdays––is a conversation between D. and Kyrun Silva, another independent comic creator based in Sacramento known for founding the imprint, Big Tree Comics, before leaving and starting a more focused venture with Taurus Comics, as they drove to and from this year’s StocktonCon where they shared a table in the Artist Alley.

Day one table setup D. Bethel shared with Kyrun Silva of Taurus Comics at StocktonCon 2018.

Starting on the drive home from the first day of the two-day event, the discussions follow the natural progression of the conversations as they occurred, jumping from topic to topic as they surface rather than having clear, defined segments like with D.’s weekly podcast.

That being said, the conversations revolve around a clustered group of comics-focused topics: making comics, reading comics, and selling comics.

In those topics, D. and Kyrun talked about their history of comicking, the books and characters they grew up loving, and the art of tabling and selling at a show like StocktonCon. It’s two guys talking shop while driving down the freeway.

So, how do you listen? There are a few ways!

  • Click the play button at the top of this post to listen into your browser (or download it from the same player).
  • Head to A Website [ , ] For All Intents and Purposes and listen to it there.
  • Subscribe to A Podcast [ , ] For All Intents and Purposes through a podcast app or service, such as iTunes.

–––––––––––––––––––––––––––

Special thanks to Kyrun Silva for agreeing to this experiment (and for driving us to and from the convention). Thanks to Ben Schwartz of Empire’s Comics Vault for hosting the table.

FEATURED GUEST:

-Kyrun Silva of Taurus Comics

FEATURED RECORDING EQUIPMENT:

-Tascam DR-40

FEATURED LOCAL COMIC SHOP:

–Empire’s Comics Vault

FEATURED VEHICLE:

-2003 Ford Expedition

FEATURED HIGHWAY:

-CA-99

FEATURED MUSIC:

-“Road Music” by D. Bethel

 

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Long John at CrockerCon 2018

Sep10
by DBethel on 10 September 2018

As I do every year, a new video announcing my involvement with the annual CrockerCon at the Crocker Art Museum in downtown Sacramento. At one point, the video references a segment of Good Day Sacramento I was on to promote the show. That segment can be viewed below:

Details of the show:

Thursday, September 13
Hours: 6-9:30pm
Crocker Art Museum
216 O St. Sacramento, CA
Price:
Non-Members $20 adults, $12 children, 5 and under are free (discounted prices for museum members)

For more info, click here.

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Sketch Fridays #49 –– Hellrider Jackie #02

Aug17
by DBethel on 17 August 2018

Sketch Fridays #49 – Hellrider Jackie with a Pentel brush pen.

On Tuesday, I wrote about the idea of staying on-model as an artist with your characters and how, especially in comics, this is a much looser requirement than it is for animation. For Long John, no character is more off-model––even from panel to panel––than Hellrider Jackie. Part of that has to do with how infrequently she appears in the comics; part of it has to do with the translation from artist to artist (though I drew her first appearance, Josh Tobey drew her first story and I fed him some inconsistent information in my notes and layouts).

It shouldn’t be that hard. She wears an all-black dress with a big bonnet with a skull over her face. And yet, things can vary.

The first “real” Hellrider Jackie.

That being said, I did do a “final” design for her like I did for Long John back during the development phase of the comic. And though it turned out to be less of a model sheet, like the Long John drawing, it was the first drawing I did where I felt like it was “right.” For me, at least, that’s how it comes together when developing ideas; you play with them, mold them, throw them against he wall until you look at it and think, “There it is!”

So, these “model sheets” acted as baselines, a solid floor to work up from rather than a soft, muddy earth.

Earlier this week, I was up working one night and, before going to bed, I decided to sit down and try a “real” drawing since I haven’t really drawn much since completing Chapter 3. I was inspired by a new artbook collection of the video game series, Metal Gear Solid (collecting the “studio” and “gallery” work for the first four games), whose art has long served as an inspiration (if indirectly) for me.

When I first saw (way back in 1998) the art of Yoji Shinkawa, the lead artist of the series, his loose brushwork always belied his solid designs. Looking at the large-format books collecting his work, I could see more of the assorted techniques he used to create his ephemeral drawings of super spies (which is what the Metal Gear Solid series is about).

An example of Yoji Shinkawa’s loose by solid brush drawings from the Metal Gear Solid series. Source: Konami

I sat down and decided to do a brush drawing over loose pencils of the Metal Gear Solid protagonist, Solid Snake, but it was a disaster. Then I tried to abandon penciling completely and make a quick brush drawing of Long John. I mean, I’ve drawn him enough times to get it right on the first try.

That also tanked.

In a fit of desperation, I turned the paper over and just started throwing down ink of Hellrider Jackie and, though it was way off-model, it looked pretty good. No pencils, no guides, just a brush and a white-out marker for some special effects. Being pleased with it, I decided to use it to resurrect (for a week at least) Sketch Fridays.

Also…

A taste of things to come.

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